Problem is Gaulen, that we (Jericho) just aren’t interested in becoming a foil to the CAIN thing because we aren’t really interested in the Caldari nationalist angle as a corp. For several reasons, including the pertinent one that we don’t feel the “give us caldari prime back” thing is very interesting. Also, and this is an ooc entertainment point, I’m not personally convinced that any other roleplay group in eve aside from Ushra’khan or CVA could actually present a credible and ongoing military threat to us to fight against. There aren’t that many roleplayers in Eve in the first place, and shooting the crap out of fledgling corps till they don’t fly in space anymore isn’t really helping. We know CVA has a lot of power and resilience and so from a pure gameplay challenge angle they are interesting.
Looking at current plot and asking “what would jericho be doing?” My inevitable answer is “helping the 2nd Matari revolution” – given that “freespace” as a concept is a bit bankrupt from a meaningful roleplay angle then its pretty clean the next clear expression of our believe and faith would be to help blow the crap out of the biggest single unit of tyranny in the cluster.
Insorum attacks on Amarr slave colonies is so much more interesting than rumbling on about Caldari Prime or the Gallente Elections its just not funny!
Hakera, as I mentioned earlier I just don’t think either on interest or capability the CAIN corporation is a fitting foil for us. That said of course they do deserve a wardec for putting the Vitoc cure into the hands of the Blood Raiders and I certainly wouldn’t have any qualms about shooting their ships to bits, but that really would be cheap and violent entertainment only.
Khaldorn, problem is that the notion of freespace was pretty much difficult to sell or produce as a roleplay concept. We tried, damn we tried, but ultimately we suffered hugely by not having a common voice who understood the message completely on the IG Summit, and it was just too confusing for people. The whole business turned into silly ego spats and sniping and arguing over irrelevancies and that coupled with the general inability of the alliance to hold together or stick up for itself led to the concept being stillborn. I’m quite a practical player on the whole, and I just don’t like the idea of having a cause or roleplay concept that one cannot fight for in game. If SF had achieved the objectives I’d set out for it …. (ie being able to beat the CVA fleet at their largest) then we’d have had the credibility to go proselytize on the message and enforce our belief. But lacking military teeth it was all hot-air and something to be forgotten about.
Ultimately the big problem with freespace is, as you cleverly assess: its too diverse and unfocused and in addition it does attract too many wishy-washy carebear types. My roleplay as Jade Constantine is much more brutal and hands-on and you’d find some of the discussions we had in Star Fraction quite hilarious, where people were shocked and appalled that my character actually wanted to end the hegemony of inner spheres imperial plutocrats by violent and underhand means.
“Can’t we just work with the system?”
“Violence breeds violence”
“Hatred is a cycle that precludes change”
“This is all too radical!”
Jade Constantine > “wtf!! Who are these bleeding heart liberals we’ve gotten into bed with anyhow!”
So our day one revolutionary movement and hardcore smash the state and rebuild a better society on the ashes of dead governments and societal control memetics message gets watered down to a:
“lets hand out some progressive party flyers and ask everyone to wear a white rose for peace in our time” agenda that frankly left the fighters of our alliance cold, and made us about as distinctive as a shoal of dead fish.
The CVA war was the activist bid inside the SF to actually show that revolutionary fervour was not just a brand of Gallente perfume and actually meant you had to fight for something.
It was a very necessary process to separate the wheat from the chaff because fundamentally if you have an alliance that can’t fight for a cause like kicking over a bunch of slaving degenerates slavering their villainy on galnet day in day out, then you’ve got an alliance that can’t fight period, and that’s about as useful as a dog with wheels in the contest of exciting revolutionary roleplay.
Anways – rant mode off grins - its not that I’m “nutted off” and pissed with the whole system Khaldorn, I am pretty honest about my own responsibility for these things also: The SF message was too complicated, I cut too many corners when recruiting for it, invited too many people because they were “nice” rather than having the ability to fight for a cause, and ultimately I guess, it was my fault that I allowed myself to get banzored from the public forums last year and thus couldn’t properly do public relations and publicity for my alliance (and if ever an alliance needed some PR campaigning it was SF).
I do also admit that our forum boys and girls were a bit of a cacophonous chorus of discord also, and lacking the ability to post what was actually the message that did confuse a lot of people and irritate still more.
And on the point of our roleplayers – yet, we’ve got some really great people left even now but it is the job of a CEO to make sure people don’t get discouraged by the flogging of dead horses. Ultimately the game is about fun and entertainment and as dear pulgor found in times before, its not fun to be a lone voice shouting in the whirlwind and roleplaying with yourself. What a lot of our guys want is the ability to log-in, have a good entertaining war on tap, people to roleplay with, villains to blow up, and an environment to enjoy eve as the imaginative, edgy, and dangerous setting we know it can be.
Worthy that building an entire new roleplay axis from scratch might be in the long term it’s a definite factor that a lot of people currently don’t have the energy, enthusiasm (posting ability) or faith in the game to do that. There does come a time when you have to ask yourself if rowing upstream is worth the effort just to be an individualist and whether or not you might enjoy yourselves more by just signing up with a bigger cause and running with the gang.
That’s why some of our people joined UQS(AM) I think, and I can quite understand the OOC motivations there. It’s a clear cause, an ongoing war, features a group of friends and enemies and a decent context in game.
If the worst happened and Jericho Fraction did fade out entirely (or spectacularly exploded) then I wouldn’t be crying and cursing the fates, I’d be putting in an application to an Ushra’khan corp to access their lovely free wardecs against the people I really want to spend the next part of the game shooting. That’s because ultimately a corp only exists to entertain its players and it’s a device of enablement nothing else. No point getting all maudlin over what is in essence a collection of one’s and zero’s on a server somewhere that’s main purpose in the mmorg is to make sure its members have some game- play entertainment to go to.
I am a roleplayer sure, but I’d rather not be a martyr!
Discorp, thanks for the suggestion, I mailed them this morning.